CGC Classic: Transforming Werewolf Pt. 4 - The Transformation (Blender 2.6). In this tutorial series, Jonathan Williamson shows how to sculpt a wolf head, a human head, and then how to transform one into the other. This last part covers the actual transformation process using shape keys and a bit of camera shake.
For those wanting to follow along, you can grab Blender 2.54 beta here:
You can find this Project’s Source Files here:
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Tags: CGC Classic: Transforming Werewolf Pt. 4 - The Transformation (Blender 2.6), CG Cookie, Classic, Tutorial, Education, Blender, 2.6, 3D, Training, Organic, Modeling, Jonathan, Williamson, werewolf, human, wolf, animal, head, shape keys, morph, transform, sculpting, modeling